HIGHLANDS BASEBALL LEAGUE
ALLENDALE, HO-HO-KUS, SADDLE RIVER
INSTRUCTION LEAGUE 2
NOTE: Except as specifically amended in the Local Rules and Interpretations or in this Appendix, the Instructional League 2 (2nd grade) will be governed by the Official 2015 Little League rules pertaining to the Tee Ball Division
Field Dimensions – Listed below are the proper field dimensions in feet. In all cases, the distances are measured from the rear point of home plate (closest to the catcher). The distances for first and third base are measured from home plate to the rear of each base (closest to the outfield). The distance to second base is measured from home plate to the center of the base. The pitching distance is measured from home plate to the front edge of the pitching rubber.
Pitching Rubber 1st & 3rd 2nd base
46 60 85
Game length – Six (6) innings or two (2) hours, whichever comes first.
Inning length – A half-inning is over as soon as five (5) runs or three (3) outs are recorded, or the team has gone through the line-up, whichever comes first.
- Ten (10) players will be used in the field. The pitcher (if he’s not pitching) will play as close to the pitching rubber as possible, but no closer than the pitching rubber to home plate. There will be four (4) outfielders playing “4-across” i.e., no “short fielders”.
- Each player must play at least one (1) inning at one (1) of the infield positions i.e., P, 1B, 2B, 3B, or SS.
- Bunting is NOT permitted
- A batter who incurs three (3) swinging strikes is out.
- At the coaches’ discretion, and in an attempt to give all kids a chance to run the bases, a batter that does not put the ball in play after the last coach pitch (Pitching rules 2 and 3 below), and struck out on a previous at-bat, may be deemed walked and proceed to first base.
- Only 2¼“ Little League Approved bats can be used.
Base Running – Coaches are encouraged to teach proper base running techniques and to allow the fielding team to focus on making one play and not rushing the ball back to the pitcher to stop the play. A simple guideline is to run the bases as if you were playing in the major leagues. It is not the intention to put pressure on the defense to make multiple throws.
- Leading and stealing is not permitted. Base runners are permitted to leave a base ONLY when the batter strikes the ball.
- Once a live ball has been fielded and a play has been made the play is stopped. Runners will be sent to the closest base.
- Runners may advance ONE (1) base, at their own risk, on any overthrows where the ball ends in the field of play or in foul territory.
- Only ONE (1) extra base (without liability to be put out) is to be allowed on overthrows into dead ball territory.
- The infield fly rule does not apply.
Pitching – Players will pitch for the first two (2) innings. To provide additional pitching opportunities, a team can have players pitch for the first three (3) innings. Coaches should discuss and agree prior to the start of the game. Teams do not need to be consistent in player pitched innings. All pitching is subject to the following rules:
- No pitcher will pitch more than one (1) inning
- During player pitched innings, if a pitcher has thrown 4-5 pitches and the batter has not put the ball in play, a coach will commence pitching until the at bat has been completed. Coaches may throw a maximum of 4 pitches per batter. If the ball is not batted into play, the batter is out and a new batter comes up. Kid pitching resumes.
- 3. For all innings after player pitching, coach pitch will be used exclusively. There is a maximum of six (6) pitches per at bat.
Umpires – Coaches will umpire the games.